Apple journalist Mark Gurman predicts that the company will not include a game controller with the Vision Pro and will instead depend on third-party manufacturers like HTC. This means you will control the experience with your eyes and hands, not with a halo-style controller familiar to current VR users.
The company also tried to implement a physical keyboard but is instead going with an “in-air” keyboard that will appear in front of the user.
This news comes as a surprise to tech enthusiasts eagerly awaiting Apple’s foray into the world of virtual reality and augmented reality. The absence of an Apple-made game controller raises questions about the company’s strategy and potential partnerships in the gaming industry. While Apple’s focus on high-quality hardware and user experience is well-known, it remains to be seen how this decision will impact the overall appeal of the Vision Pro headset. As the virtual reality market evolves, it will be interesting to see how Apple positions itself in this competitive landscape.